Prince Of Persia Warrior Within Spolszczenie Skyrim Rating: 7,6/10 7917 votes

Adds 25 new high quality weapons from Prince of Persia Warrior Within to Skyrim. All of the weapons are craftable at any forge, can be enchanted and improved. They don't require the crafting perks associated with their respective categories. 'Spolszczenie do prince of persia warrior within chomikuj' 'Wallpaper Darksiders Best Games game hack and slash PS HD' 'prince of persia the two thrones pic for large desktop - prince of persia the two thrones category'. Prince Of Persia Warrior Within is very beautiful and unique type of game. Which belongs from the series of Prince Of Persia games. This game is developed by Ubisoft Montreal and published by Ubisoft. Find all the latest Prince of Persia: Warrior Within PC game mods on GameWatcher.com.

About this mod

The long awaited, fully customizable, ancient armor of the Gods is finally avaiable for you to claim! Will you dare venturing in the Halls of the Aesir and survive their mortal obstacles?

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Prince Of Persia Walkthrough Ps3

Requirements

Prince of Persia: Warrior Within is an action-adventure video game and sequel to Prince of Persia: The Sands of Time. Warrior Within was developed and published by Ubisoft, and released on December 2, 2004 for the Xbox, PlayStation 2, GameCube, and Microsoft Windows. 'Spolszczenie do prince of persia warrior within chomikuj' 'Who act as the main protagonists of the prince of persia franchise, developed.' 'Prince -Prince of Persia (going with the 'name' given in the video game series not the one on the movie.'

Prince Of Persia Warrior Within Torrent

Off-site requirements

Mod nameNotes
Skyrim Script Extender
Permissions and credits

Credits and distribution permission

  • Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
  • Upload permissionYou are not allowed to upload this file to other sites under any circumstances
  • Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
  • Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
  • Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
  • Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
  • Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets

Author notes

You may not redistribute either an unmodified or modified version or parts of Æsir Armor to any website - be it the Nexus or Steam Workshop - without permission from the original mod author (Omesean).
In short: doing anything with this armour (unless it's for pure, personal use) is prohibited. Do think of asking me for permissions - if you have a great idea for a modification or patch for Æsir Armor, or wish to create a translation - feel free to write.

File credits

Aesir, a poet and fellow whisky enthusiast. If you have been bashing your head against your keyboard from frustration of being unable to solve the riddles, thank him!
Nivea, for creating her awesome cloaks. A wonderful addition to this mod.
Northborn, for our wonderful exchange of Creation Kit expertise. Some things would never have been possible without his help.
lthot, for his help with some tricky texture stuff (though trivial matters to him), and the wonderful enhancement his texture overhaul provides to Æsir Armor. Go check it out!
Reaper9111, for the creation of the textures for the boot addons.

Donation Points system

This mod is opted-in to receive Donation Points

Translations
  • German

Translations available on the Nexus

LanguageName
GermanAesir Armor - German - Deutsch
Changelogs
  • Version 1.6.2

    • Throttled the CTD for good, this time.
    • Replaced the disablehavokonload scripts with a custom one. You won't notice any difference, but it takes a great strain away for the game.
    • General flickering light fixes.
    • Small roombound fix.
    • Navmesh fix in level one. Several parts were flagged as being under water, when clearly they were not.
  • Version 1.6.1

    • Hopefully fixed the CTD people were experiencing.
      Tremendously stupid mistake corrected in the blood seal script. High elves can now use their followers to open the gate as intended.
      Fixed the disappearing water in the messhall.
      Fixed the clipping with small bear hood (male) and several helmets.
      Fixed the double beheading bug.
      Fixed the door in prison area failure to open when finishing the event.
      Fixed backpack enchantments.
  • Version 1.6.0

    • Added a failsafe script to the first door in level 1.
      Changed the first encounter to be more intuitive and at the same time difficult.
      Revamped the water level to replace it with a maze. Removed the disappearing wall bug in the narrow corridor prior to that in the process.
      Changed the large mess hall fight into an all-out brawl. The ghosts will now start smashing each other, much like they would in Valhalla. Hide or join, it's up to you.
      Changed the 'Where does true power lie?' riddle into something a little more challenging. Three statues, a sword and a riddle. Enjoy.
      Fixed the faulty letters in one of the notes in the final puzzle area.
      Fixed several room bounds in level two to prevent the slightly visible disappearing walls.
      The ghosts in the prison branch of level two are now disabled untill triggered. This prevents players from killing them and screwing up the event.
      At the end of the final encounter, the ghosts start at their throne rather than around the mound.
      When a ghost falls into the water, a script will automatically kill it.
      Replaced the portculli in the draugr branch of level 2 with rotating doors to make it slightly trickier.
      Windir's War Axes are a bit more interesting now.
      Replaced the barred door at the very end with a rotating door.
      Created an MCM menu to allow for:
      - Implementation of SkyRe values.
      - Combining/separating the armour away from the shrine.
      - Debug: remove all Æsir items
      - Debug: unequip all Æsir items.
      Slight change to the combiner script and alleged formlists to remove the dummy pauldrons after combining, and adding them once more when separating.
      Fixed the female glove addons (daggers and claws) to properly move along with the animations.
      Fixed and changed several lights to stop them from flickering or casting odd shadows.
      All Einherjar now come equipped with a preview version of Einherjar Armor 2.0.
      Cleaned the .esp using TesVEdit. Yes, this removes the 2 ITM's and navmesh 'issue'.
  • Version 1.5.2

    • Changed a lot of bipedal slots to be more friendly towards other mods. Frostfall compatibility ready.
    • Changed the very first ambush to prevent the door from refusing to open.
  • Version 1.5.1

    • Fixed the purple sabre cat and wolf related items.
    • Followers can now activate the blood seal.
    • Fixed the crash occuring when equipping the thief satchel.
    • Fixed the buggy male dragon pauldrons.
    • Fixed the back straps of the small female pauldrons.
  • Version 1.5.0

    • Fixed the brown bear fur.
    • Dramatically changed all combiner scripts to remove stuck hoods/helmets and faulty armor rating.
    • Fixed the health regeneration bug.
    • Fixed the clipping around the boots.
    • Fixed the bugged skull pauldron.
  • Version 1.4.0

    • Replaced the mannequin with a crate.
    • Changed the lower fur scripts to be more automated.
    • Changed the hood and helmet scripts to be more automated.
    • Fixed the male ancient nord helmet.
    • Fixed the teared up helmets.
  • Version 1.3.0

    • Fixed SRPauldron03 - F and SRPauldron06 - F
    • Dropped the water level in the submerged section to make it slightly easier.
    • Went over the mannequin script again. It now double checks the appropriate items being added.
    • Fixed some playable pauldrons that should remain invisible.
    • Fixed the bug where killing the high elf prisoner in level 2 will never cause the other elves to appear, and thus never opening the gates.
  • Version 1.2.0

  • Version 1.1.0

    • Fixed mannequin issue.
    • Fixed brown hoods.
    • Fixed cloaks.
    • Fixed small pauldrons.
    • Small change to lower fur scripts.
  • Version 1.0.2

    • Fixed the weighting on the right small female pauldrons.
  • Version 1.0.1

  • Version 1.0.0

    • Release version.
Donations

Both straight donations and premium membership donations accepted

Permissions and credits

Credits and distribution permission

  • Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
  • Upload permissionYou are not allowed to upload this file to other sites under any circumstances
  • Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
  • Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
  • Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
  • Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
  • Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets

Author notes

This author has not provided any additional notes regarding file permissions

Donation Points system

Prince

Prince Of Persia Walkthrough

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